getTimelineEvent
open override fun getTimelineEvent(roomId: RoomId, eventId: EventId, config: GetTimelineEventConfig.() -> Unit): Flow<TimelineEvent?>
Returns the TimelineEvent and starts decryption. If it is not found locally, the algorithm will try to find the event by traversing the events from the end of the timeline (i.e. from the last sent event). This can include filling sync gaps from the server and thus might take a while. Please consider changing the config.